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- Anonymity and Blizzard Forums
- APB: All Points Bulletin or Aggregated Payment Bias? Both.
- Bayonetta: Witches With Halos
- Closed Betas and Group Culture
- Come See Me Lecture at the Login 2010 Conference
- Conan the Loss Averse Barbarian
- Confirmatory Information Bias and Tony Hawk RIDE
- Deindividuation + Character Creator = Stab Them in the Face
- Deindividuation and Antisocial Behavior
- DJ Jazzy Contrast – The Contrast Effect and DJ Hero Renegade
- Duke Nukem Forever: Escalating Commitment and Chewing Bubblegum
- Et Cetera April 2010
- Et Cetera, February 2010
- Et Cetera, March 2010
- Framing and World of Warcraft’s Rest System
- Fun is Had When Your Time Flies
- Fundamental Attribution Error and A Tale of Two Tigers
- Gamer Dreams
- Gaming for Mondays
- Hedonic Adaptation and Game Reviews
- Hot Hand Fallacy and Kill Streaks in Modern Warfare 2
- How Reciprocity Yields Bumper Crops in Farmville
- How Social Identity Theory Predicted the Console Wars of ’07
- Irrational Games on The Psychology of Fear
- Jam and Game Reviews
- Just One More Level: Decision Making Under Arousal
- Login 2010 Lecture Slides
- Loss Aversion and the Crackdown 2 Demo
- Loss Aversion, Achievements, and Trial Conversions
- Phat Loot and Neurotransmitters in World of Warcraft
- Picking Your Guildies: The Role of Attraction, Selection, and Attrition
- Psychological Flow and Fake Plastic Rock
- Psychological Reactance and Bioware Games
- Psychology of Games: Now Appearing in GamePro Magazine
- Red Rings and Research Methods
- Regression to the Mean and Owning Some Chumps
- Sunk Costs, Pre-Orders, and Game Over
- The Contrast Effect: The Cover Art of Borderlands
- The Endowment Effect and Used Game Sales
- The Glitcher’s Dilemma: Social Dilemmas in Games
- The Power of You. No, Wait, Others. I Meant The Power of Others
- The Psychology of Games Reading List
- The Psychology of Immersion in Video Games
- The Psychology of Shooters
- The Psychology of Sony’s Playstation Move Announcement
- The Status Quo Effect (Or, Pay Without Play)
- Three Reasons Why We Buy Those Crazy Steam Bundles
- To Sleep, Perchance to Pwn
- Why Do We Love Genres So Much?
- Xbox Game Room’s Dummy Pricing (Not for Dummies)
- Zerg Rushed by a Tiger? Just give up.
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