<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for The Psychology of Video Games</title>
	<atom:link href="http://www.psychologyofgames.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.psychologyofgames.com</link>
	<description></description>
	<lastBuildDate>Mon, 06 Sep 2010 19:39:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>Comment on Gaming for Mondays by psychology studies on stress &#124; COGNITIVE PSYCHOLOGY</title>
		<link>http://www.psychologyofgames.com/2010/08/27/gaming-for-mondays/comment-page-1/#comment-3428</link>
		<dc:creator>psychology studies on stress &#124; COGNITIVE PSYCHOLOGY</dc:creator>
		<pubDate>Mon, 06 Sep 2010 19:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=554#comment-3428</guid>
		<description>[...] Gaming for Mondays « The Psychology of Video Games [...]</description>
		<content:encoded><![CDATA[<p>[...] Gaming for Mondays « The Psychology of Video Games [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Psychology of Immersion in Video Games by Learning 2 Play: Immersion, and games masquerading as&#8230; something more.</title>
		<link>http://www.psychologyofgames.com/2010/07/27/the-psychology-of-immersion-in-video-games/comment-page-1/#comment-3425</link>
		<dc:creator>Learning 2 Play: Immersion, and games masquerading as&#8230; something more.</dc:creator>
		<pubDate>Sat, 04 Sep 2010 16:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=514#comment-3425</guid>
		<description>[...] Jamie Madigan&#8217;s tackling of the subject has him musing that the psychological concept of spatial presence is what many gamers refer to as immersion. This is when the gamer feels as though he or she is [...]</description>
		<content:encoded><![CDATA[<p>[...] Jamie Madigan&#8217;s tackling of the subject has him musing that the psychological concept of spatial presence is what many gamers refer to as immersion. This is when the gamer feels as though he or she is [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Psychology of Shooters by Super.licio.us &#124; Superlevel</title>
		<link>http://www.psychologyofgames.com/2010/09/02/the-psychology-of-shooters/comment-page-1/#comment-3423</link>
		<dc:creator>Super.licio.us &#124; Superlevel</dc:creator>
		<pubDate>Sat, 04 Sep 2010 11:04:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=561#comment-3423</guid>
		<description>[...] The Psychology of Shooters games psychology [...]</description>
		<content:encoded><![CDATA[<p>[...] The Psychology of Shooters games psychology [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Psychology of Shooters by Tevin</title>
		<link>http://www.psychologyofgames.com/2010/09/02/the-psychology-of-shooters/comment-page-1/#comment-3422</link>
		<dc:creator>Tevin</dc:creator>
		<pubDate>Fri, 03 Sep 2010 17:28:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=561#comment-3422</guid>
		<description>Well, I guess I have to buy my first copy of Gamepro. 

It&#039;s really great to see intelligent writing on the cover. I hope this is a whole new direction for the gaming press at large. Congratulations!</description>
		<content:encoded><![CDATA[<p>Well, I guess I have to buy my first copy of Gamepro. </p>
<p>It&#8217;s really great to see intelligent writing on the cover. I hope this is a whole new direction for the gaming press at large. Congratulations!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Psychology of Shooters by Jamie Madigan</title>
		<link>http://www.psychologyofgames.com/2010/09/02/the-psychology-of-shooters/comment-page-1/#comment-3421</link>
		<dc:creator>Jamie Madigan</dc:creator>
		<pubDate>Fri, 03 Sep 2010 13:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=561#comment-3421</guid>
		<description>Thanks!

&lt;a href=&quot;#comment-3417&quot; rel=&quot;nofollow&quot;&gt;@Kyle&lt;/a&gt; 
I have a day job right now, but who knows?

&lt;a href=&quot;#comment-3420&quot; rel=&quot;nofollow&quot;&gt;@ Eleni&lt;/a&gt; 
It&#039;s basically like WoW. It really doesn&#039;t start until you reach the end game.</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
<p><a href="#comment-3417" rel="nofollow">@Kyle</a><br />
I have a day job right now, but who knows?</p>
<p><a href="#comment-3420" rel="nofollow">@ Eleni</a><br />
It&#8217;s basically like WoW. It really doesn&#8217;t start until you reach the end game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Psychology of Shooters by Eleni</title>
		<link>http://www.psychologyofgames.com/2010/09/02/the-psychology-of-shooters/comment-page-1/#comment-3420</link>
		<dc:creator>Eleni</dc:creator>
		<pubDate>Fri, 03 Sep 2010 07:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=561#comment-3420</guid>
		<description>Very nice, congrats!

Well I have a pretty good chance of still being in school until my early 30s (if I&#039;m quick, maybe I&#039;ll be out by 29, but I&#039;m not counting on it).  Looking forward to all the fun skills I have yet to learn in grad school :)</description>
		<content:encoded><![CDATA[<p>Very nice, congrats!</p>
<p>Well I have a pretty good chance of still being in school until my early 30s (if I&#8217;m quick, maybe I&#8217;ll be out by 29, but I&#8217;m not counting on it).  Looking forward to all the fun skills I have yet to learn in grad school :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Psychology of Shooters by Kyle</title>
		<link>http://www.psychologyofgames.com/2010/09/02/the-psychology-of-shooters/comment-page-1/#comment-3417</link>
		<dc:creator>Kyle</dc:creator>
		<pubDate>Fri, 03 Sep 2010 03:55:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=561#comment-3417</guid>
		<description>First of all, congratulations! The site is fantastic (as is your writing), and it&#039;s nice to see you being rewarded for it. Secondly, are there no big-name developers looking to hire a video game psychologist?  Surely you could sign on as a &quot;consultant&quot; and make some sort of sweet salary in which your days consist of you saying &quot;yeah you should probably do *whatever* instead.  Because I said so that&#039;s why, clown.  Fucking programmers.&quot;  Thoughts?</description>
		<content:encoded><![CDATA[<p>First of all, congratulations! The site is fantastic (as is your writing), and it&#8217;s nice to see you being rewarded for it. Secondly, are there no big-name developers looking to hire a video game psychologist?  Surely you could sign on as a &#8220;consultant&#8221; and make some sort of sweet salary in which your days consist of you saying &#8220;yeah you should probably do *whatever* instead.  Because I said so that&#8217;s why, clown.  Fucking programmers.&#8221;  Thoughts?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Gaming for Mondays by The Artful Gamer &#183; The Neurotic Joy of Gaming</title>
		<link>http://www.psychologyofgames.com/2010/08/27/gaming-for-mondays/comment-page-1/#comment-3414</link>
		<dc:creator>The Artful Gamer &#183; The Neurotic Joy of Gaming</dc:creator>
		<pubDate>Tue, 31 Aug 2010 19:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=554#comment-3414</guid>
		<description>[...] Anderson recently pointed out a post over at Jamie Madigan&#8217;s Psychology of Video Games blog. While Madigan&#8217;s post does not really say anything new (and is based on the kinds of [...]</description>
		<content:encoded><![CDATA[<p>[...] Anderson recently pointed out a post over at Jamie Madigan&#8217;s Psychology of Video Games blog. While Madigan&#8217;s post does not really say anything new (and is based on the kinds of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Gaming for Mondays by Eleni</title>
		<link>http://www.psychologyofgames.com/2010/08/27/gaming-for-mondays/comment-page-1/#comment-3411</link>
		<dc:creator>Eleni</dc:creator>
		<pubDate>Tue, 31 Aug 2010 02:56:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=554#comment-3411</guid>
		<description>I can definitely relate to this.  People do differ, so each person has his or her own ways to &quot;recover&quot; most effectively, but I know for me playing computer games is one of the best ways for me to recharge my batteries.  There have been times when I&#039;ve gotten really antsy because I haven&#039;t had time to play computer games for weeks, like when my mom was visiting for a month and all of my evenings and weekends were spent entertaining her.  I felt so mentally exhausted.  Sometimes I find myself at the end of the weekend, feeling like the weekend was way too short, like I haven&#039;t accomplished anything or had time to properly relax, and realize that I feel that way because I haven&#039;t had a chance to play my games.  Gaming is about escape and relaxation, all while feeling a sense of accomplishment.  Reading or watching TV/movies can&#039;t really give you that same satisfaction of accomplishing something/improving/winning, which I think is important.</description>
		<content:encoded><![CDATA[<p>I can definitely relate to this.  People do differ, so each person has his or her own ways to &#8220;recover&#8221; most effectively, but I know for me playing computer games is one of the best ways for me to recharge my batteries.  There have been times when I&#8217;ve gotten really antsy because I haven&#8217;t had time to play computer games for weeks, like when my mom was visiting for a month and all of my evenings and weekends were spent entertaining her.  I felt so mentally exhausted.  Sometimes I find myself at the end of the weekend, feeling like the weekend was way too short, like I haven&#8217;t accomplished anything or had time to properly relax, and realize that I feel that way because I haven&#8217;t had a chance to play my games.  Gaming is about escape and relaxation, all while feeling a sense of accomplishment.  Reading or watching TV/movies can&#8217;t really give you that same satisfaction of accomplishing something/improving/winning, which I think is important.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Gaming for Mondays by Matthew Graybosch</title>
		<link>http://www.psychologyofgames.com/2010/08/27/gaming-for-mondays/comment-page-1/#comment-3400</link>
		<dc:creator>Matthew Graybosch</dc:creator>
		<pubDate>Sat, 28 Aug 2010 16:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=554#comment-3400</guid>
		<description>I find this conclusion plausible, because I&#039;ve been using games to deal with stress for years. If I&#039;ve had a shitty day at work, there&#039;s no need to walk in on Friday with a shotgun and go postal; I can just kick back on Saturday and kill a few gods or something.</description>
		<content:encoded><![CDATA[<p>I find this conclusion plausible, because I&#8217;ve been using games to deal with stress for years. If I&#8217;ve had a shitty day at work, there&#8217;s no need to walk in on Friday with a shotgun and go postal; I can just kick back on Saturday and kill a few gods or something.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
