Podcast 39: Thirty Questions About the Psychology & Games
You say “What 30 things should researchers study about psychology and games!” I say “Listen to this episode of the podcast!” Woo!
You say “What 30 things should researchers study about psychology and games!” I say “Listen to this episode of the podcast!” Woo!
The same wrinkle in our thinking that explains the optimism of people paralyzed in car accidents explains why it’s so frustrating when people don’t play map objectives in video games.
What do therapists need to know about the new video game addiction standards and other topics related to their patients’ favorite games?
I’m going to PAX West August 31 – September 3rd! I’ll be on panels about gaming disorders and moral choices in games! You should say hello!
Part of why Fortnite is so popular is the way it uses random rewards –and I don’t mean just loot drops.
How basic psychological phenomena impact (or should impact) game design and user experience.
We make new opinions more readily than we change existing ones. How can recommendation engines take advantage of this?
How can the psychology behind escape room design be applied to the design and play of video games and virtual reality? Or vice versa?