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	<title>Comments on: Phat Loot and Neurotransmitters in World of Warcraft</title>
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	<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/</link>
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		<title>By: JoeRodge</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-2219</link>
		<dc:creator>JoeRodge</dc:creator>
		<pubDate>Mon, 26 Jul 2010 12:22:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-2219</guid>
		<description>Nice article. Was wondering if you wanted to link each other.</description>
		<content:encoded><![CDATA[<p>Nice article. Was wondering if you wanted to link each other.</p>
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		<title>By: thrall55</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-1872</link>
		<dc:creator>thrall55</dc:creator>
		<pubDate>Sun, 11 Jul 2010 14:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-1872</guid>
		<description>Some people even have played world of wardcraft straight in a week with no sleep, maybe you need a straight jacket after one week of play.</description>
		<content:encoded><![CDATA[<p>Some people even have played world of wardcraft straight in a week with no sleep, maybe you need a straight jacket after one week of play.</p>
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		<title>By: Neuer Zwang &#171; WoW &#8211; Journal von Nomadenseele</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-1621</link>
		<dc:creator>Neuer Zwang &#171; WoW &#8211; Journal von Nomadenseele</dc:creator>
		<pubDate>Tue, 29 Jun 2010 07:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-1621</guid>
		<description>[...] Reefchen: Episches Gefühl Lunahexe: wb Geargap Ninjalooter: WoW Cataclysm: Episch war episch, ist nicht episch, wird wieder episch! Phat Loot and Neurotransmitters in World of Warcraft [...]</description>
		<content:encoded><![CDATA[<p>[...] Reefchen: Episches Gefühl Lunahexe: wb Geargap Ninjalooter: WoW Cataclysm: Episch war episch, ist nicht episch, wird wieder episch! Phat Loot and Neurotransmitters in World of Warcraft [...]</p>
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		<title>By: Ultimate World of Warcraft</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-1272</link>
		<dc:creator>Ultimate World of Warcraft</dc:creator>
		<pubDate>Fri, 28 May 2010 01:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-1272</guid>
		<description>With most players on the World of Warcraft servers on the weekends, there are different kind of players playing on the weekend than Monday through Friday. Most casual players are the ones on during the weekends. These players are often not as serious about the gold-making process that you are. They are unaware of the pricing and economic schemes going on, and will add a superficial or unrepresentative spin to the Market during short spans. With this in mind, the buyer spike during the weekends floods the economy with cheap goods and cheap money. With Dugi&#039;s Ultimiate WoW Guide you&#039;ll gain a major advantage over other players in the game, check it out now!</description>
		<content:encoded><![CDATA[<p>With most players on the World of Warcraft servers on the weekends, there are different kind of players playing on the weekend than Monday through Friday. Most casual players are the ones on during the weekends. These players are often not as serious about the gold-making process that you are. They are unaware of the pricing and economic schemes going on, and will add a superficial or unrepresentative spin to the Market during short spans. With this in mind, the buyer spike during the weekends floods the economy with cheap goods and cheap money. With Dugi&#8217;s Ultimiate WoW Guide you&#8217;ll gain a major advantage over other players in the game, check it out now!</p>
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		<title>By: Rick</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-1073</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Mon, 10 May 2010 18:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-1073</guid>
		<description>My wife of 14 years abandoned me and the children so she could play wow more. She lives with her parents now and is almost 40 years old. She doesn&#039;t even call, email or text her kids much. She now has to get surgery on her hand because of wow causing carpel tunnel. I am a network operations manager and I see many technical people addicted to video games. I also learned my ex may have asperger&#039;s syndrome, her family has a history of autism. I wonder if those on the spectrum are more likely to become addicted because it also allows them to socialize in a way that doesn&#039;t require face to face contact. Introverts seem more addicted than extroverts. Maybe evolution is preparing humans for years on a space craft and artificial reality will make the travel bearable? &lt;--- sounds nuts :-)</description>
		<content:encoded><![CDATA[<p>My wife of 14 years abandoned me and the children so she could play wow more. She lives with her parents now and is almost 40 years old. She doesn&#8217;t even call, email or text her kids much. She now has to get surgery on her hand because of wow causing carpel tunnel. I am a network operations manager and I see many technical people addicted to video games. I also learned my ex may have asperger&#8217;s syndrome, her family has a history of autism. I wonder if those on the spectrum are more likely to become addicted because it also allows them to socialize in a way that doesn&#8217;t require face to face contact. Introverts seem more addicted than extroverts. Maybe evolution is preparing humans for years on a space craft and artificial reality will make the travel bearable? &lt;&#8212; sounds nuts :-)</p>
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		<title>By: Do we not read as much anymore because the Internet has sapped our attention spans? &#171; e-what?</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-983</link>
		<dc:creator>Do we not read as much anymore because the Internet has sapped our attention spans? &#171; e-what?</dc:creator>
		<pubDate>Sun, 25 Apr 2010 15:44:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-983</guid>
		<description>[...] we get carried away by games offering rewards at irregular intervals—be they slot machines or World of Warcraft. The anticipation, the seeking, is better than the actual finding. And Slate adds: Actually all our [...]</description>
		<content:encoded><![CDATA[<p>[...] we get carried away by games offering rewards at irregular intervals—be they slot machines or World of Warcraft. The anticipation, the seeking, is better than the actual finding. And Slate adds: Actually all our [...]</p>
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		<title>By: Tinnitus Neurotransmitters &#171; Tinnitus Retraining Therapy</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-718</link>
		<dc:creator>Tinnitus Neurotransmitters &#171; Tinnitus Retraining Therapy</dc:creator>
		<pubDate>Thu, 25 Mar 2010 17:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-718</guid>
		<description>[...] Phat Loot and Neurotransmitters in World of Warcraft &#171; The Psychology of Video Games [...]</description>
		<content:encoded><![CDATA[<p>[...] Phat Loot and Neurotransmitters in World of Warcraft &laquo; The Psychology of Video Games [...]</p>
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		<title>By: Alex C</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-646</link>
		<dc:creator>Alex C</dc:creator>
		<pubDate>Sun, 14 Mar 2010 20:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-646</guid>
		<description>I think that an addiction to any MMORPG is a far better addiction that to, oh I don&#039;t know, Meth?  Yes some people have an unhealthy attitude when it comes to games, but that doesn&#039;t mean that the product is &quot;bad&quot;.  

Additionally, I get a rush from PvP, something about it gets me everytime, and probably more so than the loot drops.</description>
		<content:encoded><![CDATA[<p>I think that an addiction to any MMORPG is a far better addiction that to, oh I don&#8217;t know, Meth?  Yes some people have an unhealthy attitude when it comes to games, but that doesn&#8217;t mean that the product is &#8220;bad&#8221;.  </p>
<p>Additionally, I get a rush from PvP, something about it gets me everytime, and probably more so than the loot drops.</p>
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		<title>By: Do we not read as much anymore because the Internet has sapped our attention spans? &#124; TeleRead: Bring the E-Books Home</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-398</link>
		<dc:creator>Do we not read as much anymore because the Internet has sapped our attention spans? &#124; TeleRead: Bring the E-Books Home</dc:creator>
		<pubDate>Thu, 11 Feb 2010 12:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-398</guid>
		<description>[...] we get carried away by games offering rewards at irregular intervals—be they slot machines or World of Warcraft. The anticipation, the seeking, is better than the actual finding. And Slate adds: Actually all our [...]</description>
		<content:encoded><![CDATA[<p>[...] we get carried away by games offering rewards at irregular intervals—be they slot machines or World of Warcraft. The anticipation, the seeking, is better than the actual finding. And Slate adds: Actually all our [...]</p>
]]></content:encoded>
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		<title>By: More news on educational games &#8211; and conferences &#171; Tony Bates</title>
		<link>http://www.psychologyofgames.com/2009/12/27/phat-loot-and-neurotransmitters-in-world-of-warcraft/comment-page-1/#comment-371</link>
		<dc:creator>More news on educational games &#8211; and conferences &#171; Tony Bates</dc:creator>
		<pubDate>Tue, 09 Feb 2010 01:51:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.psychologyofgames.com/?p=97#comment-371</guid>
		<description>[...] Madigan published an interesting article on her blog, “Phat Loot and Neurotransmitters in World of Warcraft”,  about psychological effects of games, using World of Warcraft as an example. Her whole blog [...]</description>
		<content:encoded><![CDATA[<p>[...] Madigan published an interesting article on her blog, “Phat Loot and Neurotransmitters in World of Warcraft”,  about psychological effects of games, using World of Warcraft as an example. Her whole blog [...]</p>
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